Weapon Runes Pathfinder 2E (2024)

1. Weapon Property Runes - Equipment - Archives of Nethys: Pathfinder 2nd ...

  • Fanged · Crushing · Grievous · Astral

  • Property runes add special abilities to armor or a weapon in addition to the item’s fundamental runes. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies. You can upgrade a property rune to a higher-level type of that rune in the same way you would upgrade a fundamental rune.

    Rune abilities that must be activated follow the rules for activating magic items on page 532.

2. Runes - Archives of Nethys: Pathfinder 2nd Edition Database

  • Weapon Property Runes · Fundamental Weapon Runes · Armor Property Runes

  • Most magic weapons and armor gain their enhancements from potent eldritch runes etched into them. These runes allow for in-depth customization of items.

    Runes must be physically engraved on items through a special process to convey their effects. They take two forms: fundamental runes and property runes. Fundamental runes offer the most basic and essential benefits: a weapon potency rune adds a bonus to a weapon's attack rolls, and the striking rune adds extra weapon damage dice. An armor potency rune increases the armor's item bonus to AC, and the resilient rune grants a bonus to the wearer's saving throws. Property runes, by contrast, grant more varied effects—typically powers that are constant while the armor is worn or that take effect each time the weapon is used, such as a rune that grants energy resistance or one that adds fire damage to a weapon's attacks.

    The number of property runes a weapon or armor can have is equal to the value of its potency rune. A +1 weapon can have one property rune, but it could hold another if the +1 weapon potency rune were upgraded to a +2 weapon potency rune. Since the striking and <...

3. Runes - Rules - Archives of Nethys: Pathfinder 2nd Edition Database

  • A potency rune is what makes a weapon a magic weapon or armor magic armor. An item can have only one fundamental rune of each type, though etching a stronger ...

  • Most magic weapons and armor gain their enhancements from potent eldritch runes etched into them. These runes allow for in-depth customization of items.

    Runes must be physically engraved on items through a special process to convey their effects. They take two forms: fundamental runes and property runes. Fundamental runes offer the most basic and essential benefits: a weapon potency rune adds a bonus to a weapon's attack rolls, and the striking rune adds extra weapon damage dice. An armor potency rune increases the armor's item bonus to AC, and the resilient rune grants a bonus to the wearer's saving throws. A reinforcing rune increases a shield's durability. Property runes, by contrast, grant more varied effects—typically powers that take effect each time the weapon is used or that are constant while the armor is worn, such as a rune that grants energy resistance or one that adds fire damage to a weapon's attacks.

    The number of property runes a weapon or armor can have is equal to the value of its potency rune. A +1 weapon can have one property rune, but it could hold another if the +1 weapon potency rune were upgraded to a +2 weapon potency rune. Since the striking and resilient runes are fundamental runes, they don't count against this limit. A shield can't have property runes, only a reinforcing rune.

    An item with runes is typically referred to by the value of its potency rune, followed by any other fundamental...

4. Runes - Pathfinder 2 - pf2easy.com

  • Most magic weapons and armor gain their enhancements from potent eldritch runes etched into them. These runes allow for in-depth customization of items.

5. Weapon Property Runes - Equipment - Archives of Nethys: Pathfinder 2nd ...

  • Property runes add special abilities to armor or a weapon in addition to the item's fundamental runes. If a suit of armor or a weapon has multiple etchings of ...

  • Property runes add special abilities to armor or a weapon in addition to the item’s fundamental runes. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies. You can upgrade a property rune to a higher-level type of that rune in the same way you would upgrade a fundamental rune.

    Rune abilities that must be activated follow the rules for activating magic items on page 532.

6. Fundamental Runes - Rules - Archives of Nethys: Pathfinder 2nd ...

  • Four fundamental runes produce the most essential magic of protection and destruction: armor potency and resilient runes for armor, and weapon potency and ...

  • Five fundamental runes produce the most essential magic of protection and destruction: armor potency and resilient runes for armor (page 226), the reinforcing rune for shields, and weapon potency and striking runes for weapons (page 232). A potency rune is what makes a weapon a runic weapon (page 240) or armor magic armor (page 229).

    An item can have only one fundamental rune of each type, though etching a stronger rune can upgrade an existing rune to the more powerful version (as described in each rune's entry). As you level up, you typically alternate between increasing an item's potency rune and its striking or resilient rune when you can afford to.

7. Weapon Potency - Equipment - Archives of Nethys: Pathfinder 2nd ...

  • Magical enhancements make this weapon strike true. Attack rolls with this weapon gain a +1 item bonus, and the weapon can be etched with one property rune.

  • Magical enhancements make this weapon strike true. Attack rolls with this weapon gain a +1 item bonus, and the weapon can be etched with one property rune.
    You can upgrade the weapon potency rune already etched on a weapon to a stronger version, increasing the values of the existing rune to those of the new rune. You must have the formula of the stronger rune to do so, and the Price of the upgrade is the difference between the two runes' prices.

8. Authorized - Equipment - Archives of Nethys: Pathfinder 2nd Edition ...

  • Each authorized rune is etched with the blood of a specific creature. If any other creature wields the weapon, needles immediately erupt from the weapon's hilt ...

  • Sharp needles impale anyone who attempts to wield this weapon other than its rightful owner. Each authorized rune is etched with the blood of a specific creature. If any other creature wields the weapon, needles immediately erupt from the weapon's hilt or shaft, dealing 1d8 piercing damage plus 1d4 persistent bleed damage to the wielder. If the weapon has a striking rune, this damage increases to 1d8 per damage die and 1d4 persistent damage per damage die; this counts only the weapon's base die and dice from the striking rune. The persistent bleed damage can't end while the creature still holds the weapon. The spikes retract once the creature lets go.

    When the rune is crafted, the crafter can choose to broaden the criteria for who can safely wield the item, expanding the users to creatures with a particular alignment, bloodline, or patron deity, as the crafter chooses. This criterion must be shared by the creature who contributed the blood for the rune.

9. 2024 Reinforcing rune pf2e. ... - socialfarmyouth

  • Pathfinder (2e): Basics of Runes Part 2 ... armor or a weapon in addition to the item's fundamental runes. ... armor or a weapon in addition to the item's ...

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Weapon Runes Pathfinder 2E (2024)

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